Sunday, May 12, 2024

Tears of the Kingdom Adventure Log, Entry 35

Lurelin Village during night, with a Blood Moon and a Dinraal Spike shield both glowing red

Today is May 12th, 2024. One year has passed since the release of The Legend of Zelda: Tears of the Kingdom for the Nintendo Switch. And I'm still here playing this game, trying to achieve a mostly-blind 100%, but at least I've gotten very close to this goal. By now I have become a master chef in Hyrule, with a well-fed Malanya as my reference, and I'm only one Korok short of the 100% on my map.


Secret Side Quest

While I had completed all side quests listed in the compendium a while ago, it doesn't necessarily mean that there aren't any people left in Hyrule who still may want something. At least, I've found one more person: Calyban in Gerudo Town, who was still busy throwing her bottled messages into the sewers.

bottle swimming in an underground water canal

Originally, I assumed that this was just to show you the way into the shelter when you first arrive at Gerudo Town. But she keeps doing this, even after the Sand Shroud has disappeared and everyone else returned to the surface. This has me wondering if you're supposed to do something here after all...

And there is this intricate section down there, which connects to the waterfall next to the Sand Seal rental shop, where you have an elevated crack in the wall. If I remember correctly, you even had to dig your way there... for seemingly no reward. And since there was so much to process at the time, I didn't really give it more thought before now.

lifting the bottle from the sewers next to the Sand Seal rental shop

Well, you can use the crack to lift up the bottle from below. Then you need to get above and use Recall on the bottle to grab it from the surface. That's one complicated puzzle for something that doesn't even get you a registered side quest. Maybe there's an easier way to get the bottle aboveground, but this is how I did.

on the Gerudo Secret Club ceiling, with a nerdy dude in the waters

Bozai looking at the bottle right at his feet

Then I thought I had to give the bottle to Bozai, who coincidentally was right up there, on top of the secret club, but he doesn't react to it at all, other than the usual Ultrahand-induced panic. This would have been his chance to finally score with the Gerudo, but it's his loss...

NEW: Creamy Heart Suit - Enjoying this sweet soup with another person will bring you closer together.

Anyway, you can just become Calyban's chosen voe yourself and get a Hearty Cream Soup as a reward, as a token of her love. Since I was still in the middle of collecting recipes, this was the best possible outcome... This seems to be a special recipe, even, similar to the Noble Pursuit, where I don't think you will be able to obtain it from Kiana. And that out of all the Gerudo they would pick the polluter as a love interest for Link, that's rich.


Gourmet Guesser

As for filling out the rest of the recipe book, I'm now down to four missing meals. I've made such good progress, because I was able to identify a big chunk of the recipes  myself after all, so I didn't have to solely rely on Kiana.

standing with my back to Kiana's family

There was the Fruitcake, for example, which is something that you learn in Breath of the Wild for a side quest, but I forgot and this had me confused for a while. It's right between the Nutcake and the Cheesecake, where I thought that those use the same base ingredients as the different pies: wheat, sugar and butter. But you don't actually need the butter in some cases... Anyway, you can also make Fruit Pies and Apple Pies, but the Fruitcake – where you have to combine apples or wildberries with some other fruit – eluded me in this list, until I finally remembered it from Breath of the Wild.

NEW: Copious Fried Wild Greens - A healthy dish made by cooking mixed greens over a strong flame.

Then there were all the different copious meals, which is usually a lot of the same, e.g. five mushrooms for a Copious Mushroom Skewer. But you can't just use the cheapest ingredients, especially with the meat. I'm not even sure you can learn them from Kiana, because she might be too stingy.

Speaking of meat, in some cases you also have three different variants with the prime and gourmet meats, where you may be able to fill the gaps accordingly. It's the same for poultry. In one case I essentially good three new meals at once from Kiana, when she presented me with a Gourmet Poultry Pilaf, from which I could derive the Poultry Pilaf and Prime Poultry Pilaf.

NEW: Vegetable Omelet - This home-style dish mixes fluffy eggs with chopped vegetables for nutritional balance.

The one thing I wanted the most was the base recipe for the omelet, however, where eventually she proffered me a Mushroom Omelet, which was the key to unlocking the Vegetable Omelets, finally. Now, hindsight bias is questioning me how I wasn't able to find those out on my own, because the base recipe is simply egg, butter, and salt. It's essentially what I would use to make an omelet in real life... Not that the other recipes are equally realistic.


Malanya Munch

Finally, I could get rid of those three apple pies that I've kept in my inventory since October. Those are required for the final speed buff and I had made them before I realized that I didn't know how to make Vegetable Omelets. How hard could it be, right...? I didn't want to eat or sell the pies, because they don't spoil anyway and it was only a matter of time until I find out how to properly make all types of omelets. Oh well... but Malanya sure was enjoying those six month old pies.

Malanya dooming over Link

With all the culinary knowledge that I've acquired since then, it was easy enough to boost that golden horse into what it should have been from the get-go: a perfect five-star being. Well, it could be slightly more convenient. There is a cooking pot nearby Malanya's spring and it even has a roof, so that's great, but it's still a bit of a walk...

at the cooking pot near Malanya's Spring with my golden horse, in the sunshine

So, I wanted my golden horse to speed things up, but it usually refuses to go on the first wooden bridge that leads to Malanya when it's too fast. One time it even ended up in the pond, unable to get out, so I had to resist my urge to build a hoverbike and instead go back to the East Akkala Stable to save it from its misery. Wouldn't have happened with the Ancient Saddle, I'm just saying.

Hypona with all stats on five stars. Malanya: "Look at it proudly flexing its muscles."

And even with all those quintuple stars to its name, I doubt that I will use Hypona that much going forward, because horses are no match for the convenience that is Autobuild in this game. I've took it for a ride all over Hyrule Field and it was fun to experience a horse will speed and stamina, but the hoverbike is still faster and doesn't have the same limitations as a horse.

For example, I was thinking of extending my ride towards Faron, but then I would have needed to cross the Great Bridge of Hylia, where you have to get past by a Flame Gleeok without your horse getting charred. Not a great plan.

riding the golden horse with five stamina over Hyrule Field

With that in mind, I doubt that I will bother with upgrading any other of the horses. I might do it for the royal white horse, because it's the only other special horse that can be enhanced. But it's not worth the effort (which includes getting enough ingredients, because Malanya always wants three of everything) for any of the normal horses. And I do like the idea that the golden horse is this special horse with the best possible stats.


Cargo Carriage

You may even want to keep some horses with different stats around anyway, because faster and stronger isn't always better... Well, it isn't in case of the box transport mini-game at the Highland Stable, where I gave it another try with my golden god horse... Which didn't work out.

playing the cargo mini-game with Spot

However, since Blynne keeps telling that this game isn't about speed, I gave it another try with the slowest horse that I still had: Spot. I've only enhanced its pull stat once, so it was mostly three stars. But this did the trick and I was able to solve this parcours for the first time... And score three Pony Points as a reward, greaaaaat! Well, you're told what you will get here in advance and I'm fully okay with mini-games being optional, especially when they are annoying as this one, because then you can just ignore them. At least I have now managed to beat every mini-game in the game, so that's something.


The Last of the Koroks, Part II

While waiting for Kiana to come up with another meal, I was mainly busy searching for the missing Koroks. And with "searching" I mean flying over the world with the hoverbike and the Korok Mask to see if something comes up. At this point I had no real clue where I should be looking, so I simply flew around aimlessly.

on the legendary ledge of the Great Plateau, with hoverbike and Korok Mask

Gaps in my Hero's Path all just led to empty places and I also couldn't rely on the Hero's Path to begin with, because I may have passed a Korok without noticing, either because I wasn't wearing the Korok Mask at the time or because there was too much vertical distance. And this even turned out to be true for most of my latest additions.

After collecting all Korok Seeds in Breath of the Wild thrice and having found over 990 Korok Seeds in this game, I really expected the last ones to be devilishly hidden in the most obscure places. But this wasn't case, quite the opposite. We're talking about the 101 of Korok puzzles here, giving witness to how lacklusterly I must have been exploring this re-used world in the beginning. Still, spoiler warning for incoming Korok locations! Skip this section if you're still hunting yourself.

Korok during the night and in the snow

Well, of course one Korok was waiting around Hebra. There just had to be, where this never has been my favorite area. But I usually struggle with all the verticality, while this one was close to the flat area, at the east edge of Kopeeki Drifts. This was actually stone circle, which you can all spot on the map. To be fair, it was a very small stone circle, but I probably should have found this one months ago...

Korok at the Skull Lake

Another obvious candidate is the above fellow found on the big stalagmite in the middle of the Skull Lake. This practically reeks of Korok and I'm surprised that there wasn't already one there in Breath of the Wild.

Korok during night on a small surface in the middle of a river

I've said it multiple times that there is a Korok under almost every bridge now, but yet they still manage to hide from me under bridges, in this case the Great Zora Bridge. Well, it's so far below that the Korok Mask won't react when you cross said bridge, but this was a treasure chest spot before. Okay, there were a ton of treasure chests to find in Breath of the Wild, so this doesn't necessarily mean anything, but this little river bank certainly sticks out.

Korok on a canyon rock

The most embarrassing entry in this Hall of Korok Shame was waiting on the Nephra Hill, north of the Gerudo Canyon. It's so embarrassing, because this is area with absolutely nothing there, except for one rock that sticks out like a sore thumb. And I have flown over this area multiple times, where my Hero's Path even came very close to it... I probably didn't wear the Korok Mask at the time, but I should have seen this from miles away nevertheless.

At least this gave me the confidence that finding all Koroks without using a guide map on the internet is absolutely doable. I've always had the feeling that the Koroks are a bit easier to spot than they were in Breath of the Wild. Well, there are still exceptions, but for the most part you don't even need the Korok Mask.

But this also meant that I had to consider that I'm dealing with some personal blind spots in case of the last three Korok Seeds. So, there might be places with a Korok where I've already been close and for some reason decided that I have no reason to ever look there again. And when I study the map, I usually dismiss places that already have something there, like a shrine or another Korok. But there is no rule that prevents the game from having two Koroks right next to each other or a Korok next to a shrine...

"I need to reach my friend!"

You can imagine how I must have felt when I discovered that there was one last backpack Korok waiting for me, right next to the Siwakama Shrine, at the east edge of the Gerudo Desert. I honestly thought that the one in Akkala (see entry 33) was the last of its kind. But here we are, one last ride to re-unite two friends.

It was even one of the more challenging rides, because the area is patrolled by a Molduga and then you have to cross a lot of sinkholes. I could have just used the hoverbike, but one last time I wanted to do it with the given means. Yihaha!

And to find a double at this stage was hitting the Korok Seed jackpot. But my joy didn't last all too long, because I realized that the double Koroks still only give you 0.04% of map completion... Which put me before a new problem.


The Missing .04%

There are topics all over the internet of people who have found all Korok Seeds, but ended up with 99 point something percent of map completion. This is what can happen if you simply follow a guide map. This even happened to me at the end of my Master Mode playthrough of Breath of the Wild. But I was convinced that this isn't going to happen to me this time, that I'm not going to be one of those people. If you search everywhere with no clue where to look for things, then you will very likely activate all location names and such things.

And it would have added up perfectly if it weren't for this one double Korok that I had just found. Now I was at 99.91% with only one more Korok Seed to find, which meant that I was missing something else somewhere. With the last Korok I'm at least sure that it won't be in the Depths and very sure that it's not in some cave (despite the exceptions). But this one last missing thing on the map could have been anywhere...

sky island with a device dispenser and an orb-shaped island next to it

At first I was considering that I could be missing a Device Dispenser somewhere, which do count for the 100%.  I even went back to the Fire Temple and the Construct Factory, just to see if there might be a second one at those locations. And I looked into all the orb-shaped sky islands again, because the bigger ones have a dispenser inside them, so maybe one of the smaller ones has one as well. But this wasn't the case. Then there are all the Forge Constructs, small mines and groves in the Depths, where it's easy to miss one, but I seemed to have all of those as well.

And while I'm still determined to find that last Korok Seed on my own, no matter how long it takes, this mystery was so baffling that I decided to use a guide after all, just to find whatever I'm missing. Specifically, I was using the one on gamewith.net.

The very helpful part here were the list of caves with multiple exits, where each exits counts as an individual entry. I was very thorough with exploring all the caves, so I didn't think that this was it, but I had to double-check anyway. And indeed there was one very sneaky cave exit, where I've never went through it, because I hadn't realized that it acted as one.

a hole in the ceiling of a cave

I'm talking about the Lake Ferona Cave, where you had this little quest with the moon shining through the round entrance... Except that it wasn't the entrance, but a separate hole above, which also counts as its own way in and out of the cave. It makes sense, but from my memory I thought that there was just one way into the cave and that this was where the moon shined through...

But now the last Korok Seed should bring me to 100%, once I manage to find it. I can take my sweet time with it, though, because I'm also still missing four more meals and Kiana is a slow poke. But in the race of what I'm going to finish first, the recipe book or the Korok Seeds, the latter is definitely leading. 

Well, this means that there will be one last entry coming to this blog series to tell you where the very last Korok was hiding and to wrap it all up. So, stay tuned!


Progress:

  • Korok Seeds: 999/1000 (+6)
  • Recipes: 224/228 (+32)
  • Map Completion: 99.95%

Tears of the Kingdom – Anniversary Artwork

art of Link reaching for Zelda who is falling from the skies

Today marks the first anniversary of The Legend of Zelda: Tears of the Kingdom. And to celebrate Nintendo has shared the above illustration on Twitter, which shows a key moment from the game. You can consider this to be quite the spoiler, but since an entire year has passed, I guess that it's fine...

Well, there are those who may want to 100% everything before they beat the game and that can take a while, as evidenced by this blog. But those are the exception and I was confronted with far worse spoilers, where people put the final final boss into Youtube thumbnails after a mere month.

Anyway, I've already talked about how the sales for the game have stagnated, where all this current anniversary marketing is a good way of bringing Tears of the Kingdom back into the minds of the people. Of course there is only so much hype a soundtrack and an artbook can generate, where supposedly the above artwork will also be featured in the latter.

But if you haven't completed it already, Tears of the Kingdom may still be the best thing to play your Nintendo Switch right now and to get more mileage out of this console, before we move into new territories. I'm getting very close to completing it myself and it has been quite the journey...

Happy 1st Anniversary!


Update: You can now also get the new artwork as wallpapers from MyNintendo.

Saturday, May 11, 2024

Tears of the Kingdom – Master Works Announced

Master Works cover

The second big announcement by Nintendo of Japan for the first anniversary of Tears of the Kingdom is a dedicated artbook, called "Master Works". As you may recall, the Creating a Champion artbook for Breath of the Wild was called the same in Japan, so this is a direct follow-up on this.

I didn't expect this to happen, because the Collector's Edition of Tears of the Kingdom already came with an artbook, where this may seem a bit redundant. But of course not everyone has that edition of the game and this new artbook will be a lot more detailed and also contain concept art of things that didn't make it into the game.

a sample page of Zelda with lots of different short hairstyles

One example would be the different short hairstyles for Zelda. I like the first one of the two where they even have ingame footage, because it truly has a regal feel to it, but overall I think they made the right choice.

The timing is still a bit odd. With Breath of the Wild it made sense that its "Master Works" wasn't released right away, because it included all the DLC stuff. There hasn't been any DLC for Tears of the Kingdom, however, so nothing was stopping them from announcing this book a year ago. (Well, a part of me still hopes that they may release Master Mode this year, but it's very unlikely.)

I will wait for an English version of the book, where hopefully Dark Horse will take on the task once more. But there hasn't been an official announcement yet, of course, because the alternative options look either too cute or too boy'ish.

Via NintendoLife

Tears of the Kingdom – Soundtrack Announced

Right in time for the first anniversary of The Legend of Zelda: Tears of the Kingdom, Nintendo of Japan has announced a series new items for the game. Two of those are the official soundtrack for the game, which will be released in two different editions.

discs marked with the Secret Stone symbols

Both editions come with a total of 344 tracks, spread across nine CDs, where one has the two dragons from the logo on it, while the other eight are marked with the symbols from the Secret Stones, which is quite clever.

normal edition

This is the box of the normal edition, using the artwork from the game's cover, but without Link kneeling on that sky island.

Limited Edition set official pictures

The Limited Edition uses a variation of Game Awards artwork for its inner box, but also comes with a box cover, which should match the Collector's Edition of the game itself quite nicely. And there is a small Master Sword statue as well as an added bonus.

After I had a good experience with importing the Skyward Sword soundtrack from three years ago, I have now done the same for the Limited Edition, because it really looks great.

Via NintendoLife / NintendoEverything

Wednesday, May 8, 2024

Nintendo World Championships: NES Edition Announced

Well, Nintendo doesn't need a Nintendo Direct to announce new games, this one coming on July 18th. They've just posted a video, which is a bit cringe and dwells in the memories of past of Nintendo World Championships events. This never has been a thing in Europe, so other than the rare NES cartridge this isn't exactly some that you may have heard about outside of North America.

To me this looks a lot like NES Remix, which is one of the few Wii U titles that haven't made it onto the Nintendo Switch yet. The core idea is pretty much the same, where NES Remix 2 even had a remixed version of the original Nintendo World Championships. The main difference is that this is all about online leaderboards, because that's always fun, given that you love playing games to absolute perfection (I usually don't).

So, this is simply another title pushing the Nintendo Switch Online service, similar to Tetris 99 and alike, except that this one isn't for free. But it will still be eShop exclusive... unless you get physical "Deluxe Set". I will try to get my hands on the latter, but otherwise I probably won't bother with this.

The NES Remix games were diverting, however, some nice and casual fun, but I never found them all too engaging. I only ever cared about the Zelda and Metroid challenges, because those are the only NES games that I truly like.

It's also weird that they are calling this the "NES Edition", as if they are meaning to create a "SNES Edition" and potentially other editions later on. But there never has been a "SNES Remix" or a "Game Boy Remix", so this would be new territory. I would love something like this for Game Boy games, though.

Tuesday, May 7, 2024

Tears of the Kingdom – Sales Have Stagnated

game logo with artwork of ghost Rauru next to it

Today Nintendo has released their earnings release for the fiscal year ending March 2024. And while the Nintendo Switch is still doing quite well for its old age, there is one number in in this report that has stood out to me, in comparison to the last one.

At the end of 2023, Nintendo had shipped 20.28 million units of The Legend of Zelda: Tears of the Kingdom, which was absolutely impressive at the time. But three months later, this number hasn't increased by much, only by 330.000 copies to be exact, to 20.61 million. Here it shows that Tears of the Kingdom likely won't become the same evergreen that Breath of the Wild was, where the game kept selling for years, even to this date.

But it wasn't necessarily meant to be. It was meant to be one of the last big Nintendo Switch games and as such it has created new records for the Zelda series, with 20 million in its first year. That's tremendous and more than twice as much as any other Zelda game that came before Breath of the Wild.

Tears of the Kingdom also hasn't gotten the same post-release exposure as Breath of the Wild. Effectively, we got two amiibo and an artwork, that was it. Oh, and the latest GDC presentations (which I have yet to watch). This was partly by design and even noble, because it shipped as a full package, with no DLC or major updates coming later. But the game also wasn't showered in awards, since it wasn't as ground-breaking, and it overall wasn't able to stay in the media as much. At least, it looks like Nintendo is going to announce a soundtrack in Japan for its first anniversary (source), so there will be something, but it's certainly no Master Mode.

In addition, you have to consider that not everyone who has purchased Breath of the Wild will also have immediate interest in its sequel. There are those who were dissatisfied with the first title and there are those who are still busy playing it. This may be anecdotal, but I have two colleagues at work for whom the latter is true. And eventually they may adopt Tears of the Kingdom later on, once they are finished with exploring the Hyrule of Breath of the Wild... There is no rush.

So, the game will still keep selling, just not at the same rate as its predecessor. And with the nature of it being a sequel, it will likely also not surpass those sales of over 30 million. But with that in mind, Tears of the Kingdom was already a huge success and further cements this new open world direction for the series, which started with Breath of the Wild.

Nintendo Direct Announced for June

Nintendo Direct logo

So, the February Nintendo Direct, as predicted by industry insiders and leakers alike, didn't happen, what a surprise. Instead, we will have to wait until June to learn more about what's in store for the Nintendo Switch in its last year. And this really will be its last year, at least without a successor on the market, according to President Furukawa on Twitter.

Nintendo is going to announce the successor in the current fiscal year. But since Nintendo's fiscal year starts in the beginning of April, this could mean that we might have to wait until early 2025 for that announcement. We will have to see. It all does align with my personal expectations, however, so I'm content. And I'm certainly not in a hurry...

You may recall my post about the next Nintendo Direct back in February, where I've already said that we shouldn't expect any news about the next Nintendo system, that it will be one more Nintendo Direct focused on upcoming Nintendo Switch games in 2024. And this turned out to be right, where it's very smart of Nintendo to do this sort of expectation management in advance.

Well, I didn't predict the Direct to happen as late, but they already had set their line-up for the first half of 2024, with games like Princess Peach: Showtime!, Endless Ocean: Luminous, Paper Mario: The Thousand Year Door, and finally Luigi's Mansion 2 HD. So, in hindsight it makes sense that they've skipped the February Direct.

Right now I'm very curious about who is developing the last of the bunch. GREZZO has remade Luigi's Mansion for the Nintendo 3DS and if they are working on the sequel as well, then this will mean that we're probably not going to see remakes of Oracle of Ages & Seasons anytime soon... We will know in June, but the Oracle games are really on top of my wishlist for remakes, where we should prepare for a Nintendo Direct full of remakes and remasters. And if we're not getting the Oracle games, then The Wind Waker HD and Twilight Princess HD are still there as a possibility, like they've always been for the past seven years. But if there's going to be something for Zelda fans in the Direct, it will likely be an old game returning.

A big topic for the last stretch of the Nintendo Switch will be the Metroid Prime series. Will Metroid Prime 4 still release for the Nintendo Switch, or will it be one of the launch titles for the Nintendo Switch successor, or maybe even both? Will we still see remasters of Metroid Prime 2 and Metroid Prime 3? I expect some of these questions to be answered in the upcoming Nintendo Direct, but not necessarily all of them. For example, they could show us a teaser for Metroid Prime 4, without showing any gameplay. And if it's going to be a Switch 2 title only, then they might not show it at all.

I also think that Xenoblade will be a topic, because they have released those Nintendo Warriors games on a biannual cycle and a Xenoblade Warriors simply makes the most sense at this point, especially after the conclusion of the trilogy. And they might also finally port Xenoblade Chronicles X over to the Switch, just to have the entire series on the system.

Rest assured that there is still some life left in the Nintendo Switch. And if it keeps selling as it does right now, then it may even get close to the numbers of the Nintendo DS, Nintendo's best-selling system so far.